It was my pleasure to attend the very successfull conference Mathematics & Design (MD98) held in San Sebastián, Spain June 1-4, 1998. This was one of six interdisciplinary conferences relating the arts, mathematics and architecture during summer of 1998. Having organized seven annual conferences on art and mathematics (AM92-AM98), I was very glad to see the increase in interest in interdisciplinary education related to mathematics. This motivated me to organize The International Society of The Arts, Mathematics & Architecture (ISAMA).
I extended my trip to MD98 by travelling in Spain for several weeks, which was definitely an enlightening experience. The richness of art and architecture throughout Spain impressed me very much and this is discussed in more detail below. In particular, I realized that Spain would be an ideal country for the first ISAMA conference. Since I found San Sebastián to be a beautiful location, I contacted the University of the Basque Country and they agreed to host ISAMA 99. In particular, I would like to express my appreciation to Javier Barrallo for agreeing to be co-director of ISAMA 99.
                                                                             Nathaniel A. Friedman
The main purpose of ISAMA 99 is to bring together persons interested in relating mathematics with the arts and architecture. This includes teachers, architects, artists, mathematicians, scientists and engineers. As in previous conferences, the objective is to share information and discuss common interests. Hopefully new ideas and partnerships will emerge which can enrich interdisciplinary education. In particular, we believe it is important to begin interdisciplinary education at an early age so one component of ISAMA 99 will be teacher workshops for K-12 in addition to college level courses.
ISAMA will focus on the following fields related to mathematics: Architecture, Computer Design and Fabrication in The Arts and Architecture, Geometric Art and Origami, Music, Sculpture and Tesselations and Tilings. These fields include graphics interaction, CAD systems, algorithms, fractals and graphics within mathematical software (Maple, Derive, Mathematica, etc.) There will be also associated teacher workshops.

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